Sengoku: Yōkai is fully developed by one person, the game experience is like in old browser text based games but with the fresh modern look. One of the main themes are Yokais that player can use as a class that you would have in normal MMO.
A persistent browser based RPG game
Sengoku: Yōkai is fully developed by one person, the game experience is like in old browser text based games but with the fresh modern look. One of the main themes are Yokais that player can use as a class that you would have in normal MMO.
Wow, I'm impressed that this game was fully developed by one person! The attention to detail shows in the modern look and feel of the game.
Sengoku: Yōkai is releasing soon (finally after almost 3 years of development) Starting friday Match 3rd, excited to finally announce that the progress of the development on the game is gotten finally to the first version. It is set in the Sengoku Period but with a twist of Yōkais playing important role in the game. You can imagine yourself as a lone samurai who can make a pacts with different kinds of Yōkais. It is not an IDLE game. This game rewards active players, because there is no really a
The community aspect of this game seems really interesting. I'm excited to connect with other players and see how we can work together.
The fact that this game is free-to-play is a huge plus. It gives players a chance to try it out without committing any money upfront.
The fact that this game is free-to-play is a huge plus. It gives players a chance to try it out without committing any money upfront.
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A measure of community engagement at launch. Higher means more people noticed and interacted with the product. It's a traction signal, not a quality rating.