102 All-Time Launches
2 2026 Launches
0.34 Avg Engagement
-88% YoY Change

Five years. 102 Augmented Reality products. Every quarter analyzed. This page tells you whether the category is worth entering, worth investing in, or worth avoiding.

Launches Per Year

25 2021
16 2022
25 2023
17 2024
17 2025
2 2026

Quarterly Breakdown

QuarterLaunchesAvg Interest ScoreTop Product
Q1 2026 2 786 Rork Max
Q1 2025 5 89 Aria Gen 2
Q2 2025 5 88 Sketchar for Meta Quest
Q3 2025 4 38 RealMenu.ai
Q4 2025 3 131 Checkit
Q1 2024 8 103 Spatial Design Library by Unproject
Q2 2024 3 212 Tourly Immersive Audio Guide
Q3 2024 4 63 Instore Activation
Q4 2024 2 179 AI Santa Claus
Q1 2023 3 107 Aryel
Q2 2023 8 125 Peridot Mobile
Q3 2023 10 115 Holoframe
Q4 2023 4 114 Papper: Scan Handwritten Todos
Q1 2022 4 122 xperi.nz
Q2 2022 4 56 IRL
Q3 2022 2 79 Leo AR for NFTs

Market Direction

The Augmented Reality category has been cooling over the past 6 years of tracked data. Total launches went from 25 in 2021 to 2 in 2026.

Average engagement ratio across all Augmented Reality launches: 0.34. Products above that line tend to solve a specific, painful problem. Products below it often entered a crowded space without clear differentiation.

Peak Activity

Augmented Reality peaked in 2021 with 25 launches. That was 5 years ago. The decline since then could signal market consolidation, saturation, or attention shifting to adjacent categories.

Engagement Quality

Average engagement per product has risen from 0.19 in 2021 to 0.26 in 2026. That upward trend means the community is spending more time with each new launch. Either the products are getting better, or the audience is getting more selective. Probably both.

Strongest Quarter

The highest-performing quarter was Q1 2026, with an average interest score of 786 across 2 launches. Rork Max led that quarter.

B2B vs B2C Split

49 B2B launches (48%) vs 53 B2C (52%) across the full Augmented Reality dataset. The split is close to even. Augmented Reality serves both business buyers and individual users.

Year by Year

2021: 25 launches. Average interest: 113. Average engagement: 0.19. Top launch: Cibo (196 interest).

2022: 16 launches (-36% vs 2021). Average interest: 93. Average engagement: 0.92. Top launch: xperi.nz (233 interest).

2023: 25 launches (+56% vs 2022). Average interest: 117. Average engagement: 0.20. Top launch: Peridot Mobile (309 interest).

2024: 17 launches (-32% vs 2023). Average interest: 122. Average engagement: 0.20. Top launch: Tourly Immersive Audio Guide (349 interest).

2025: 17 launches (0% vs 2024). Average interest: 84. Average engagement: 0.37. Top launch: Checkit (252 interest).

2026: 2 launches (-88% vs 2025). Average interest: 786. Average engagement: 0.26. Top launch: Rork Max (1,487 interest).

Top Augmented Reality Products by Year

2026

Best AI for iOS apps. Website that replaces Xcode
1,487
Feb 2026 667 discussions
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Create stunning 3D/AR content in minutes, no coding required
86
Feb 2026 6 discussions
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2025

Keep the feast clean this Thanksgiving.
252
Nov 2025 88 discussions
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Future Glasses for AI and AR Research.
174
Mar 2025 6 discussions
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Ink deeper than your skin!
147
Jan 2025 16 discussions
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Draw in the real world using VR headset
132
May 2025 12 discussions
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🪐 Your cosmic compass through the galaxy
131
Dec 2025 9 discussions
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2024

Every landmark speaks
349
May 2024 64 discussions
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Your child’s personalized video chat with Santa
217
Dec 2024 18 discussions
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Create your full digital clone. Personality, voice, 3D body.
190
Jun 2024 41 discussions
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One-shot anything in 3D
141
Nov 2024 11 discussions
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Curated spatial design patterns across various XR headsets
134
Feb 2024 5 discussions
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2023

Genetically unique AI pets
309
May 2023 106 discussions
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Frame your NFTs and collections in augmented reality
296
Aug 2023 94 discussions
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Blending handwritten warmth with digital precision
179
Dec 2023 35 discussions
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Embark on a global quest to hunt monsters in the real world
145
Sep 2023 25 discussions
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Find cozy nap spots for Damjanski
120
Jun 2023 14 discussions
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Frequently Asked Questions

Launch volume drops but engagement per product rises. Fewer builders entering, but the ones that do find a more receptive audience. That's an opportunity signal. We flag it when we see it.

We report what happened. We don't predict. Five years of data shows patterns, but markets surprise people for a living.

Three common reasons. The market consolidated around winners. The technology matured and stopped generating new startups. Or builder attention shifted to adjacent categories. Usually it's a combination.

Volume without engagement is saturation. Engagement without volume is opportunity. Check which one you're looking at.

Sum of all interest scores in the quarter divided by number of products. Simple average. We don't weight by category or product age.

Depends on what's declining. If volume drops but engagement rises, the market is maturing. That's often good for existing players. If both drop, the category may be dying. The quarterly breakdown on each page tells you which pattern you're seeing.

At least three. Two data points is a line, not a trend. We have five years of data for most categories, which is enough to distinguish real shifts from noise.

Augmented Reality market moves, weekly

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