192 All-Time Launches
7 2026 Launches
0.29 Avg Engagement
-77% YoY Change

We've been tracking Kids since 2021. 192 products indexed. The trajectory tells you where builders are investing and where the market sees opportunity.

Below: launch volume by year, engagement patterns by quarter, and the products that defined each period.

Launches Per Year

27 2021
23 2022
57 2023
48 2024
30 2025
7 2026

Quarterly Breakdown

QuarterLaunchesAvg Interest ScoreTop Product
Q1 2026 7 130 LEGO SMART Play
Q1 2025 7 33 bubutales
Q2 2025 11 101 kukumber:
Q3 2025 8 95 Gizmo
Q4 2025 4 231 Stickerbox
Q1 2024 15 87 ZuZu Storytelling Companion
Q2 2024 15 190 Sleepytales
Q3 2024 11 102 boook
Q4 2024 7 167 ReadKidz
Q1 2023 11 88 Childbook AI
Q2 2023 16 119 Oscar personal bedtime stories
Q3 2023 17 104 Tappity STEM School
Q4 2023 13 133 Free Coloring Pages Generator
Q1 2022 7 102 Printable Chore Chart for Kids
Q2 2022 2 93 GIOS
Q3 2022 5 124 Indie Kids

Market Direction

The Kids category has been steady over the past 6 years of tracked data. Total launches went from 27 in 2021 to 7 in 2026.

Average engagement ratio across all Kids launches: 0.29. Products above that line tend to solve a specific, painful problem. Products below it often entered a crowded space without clear differentiation.

Peak Activity

Kids peaked in 2023 with 57 launches. That was 3 years ago. The decline since then could signal market consolidation, saturation, or attention shifting to adjacent categories.

Engagement Quality

Average engagement per product dropped from 0.28 in 2021 to 0.24 in 2026. More products competing for the same attention pool. The community is spread thinner, which makes high-engagement launches more impressive.

Strongest Quarter

The highest-performing quarter was Q4 2025, with an average interest score of 231 across 4 launches. Stickerbox led that quarter.

Top Kids Products by Year

2026

Bringing LEGO creations to life like never before
404
Jan 2026 29 discussions
A POS system for kids to play pretend restaurant/shopping.
195
Jan 2026 11 discussions
Grandpa’s stories, preserved for his grandkids
156
Mar 2026 16 discussions
Scan baby food: Spot dangers & get healthier alternatives
93
Jan 2026 13 discussions
Screen-free bedtime stories personalized to your child
39
Mar 2026 11 discussions

2025

Kid-safe, AI-powered voice-to-sticker printer
435
Dec 2025 30 discussions
Your child’s AI math companion that will make them love math
384
Jun 2025 81 discussions
Learn, invent and innovate electronics
320
Dec 2025 26 discussions
Make, share, swipe
313
Jul 2025 24 discussions
The app that tells a story in your own voice
260
Apr 2025 41 discussions

2024

Have AI read and write personalized bedtime stories
822
Jun 2024 205 discussions
animated, gamified & psychologists-approved stories for kids
420
Sep 2024 84 discussions
Create custom coloring pages for kids from text prompts
412
Jun 2024 83 discussions
One-stop multimedia children's stories creation platform
396
Oct 2024 52 discussions
AI friends designed especially for children
232
Aug 2024 52 discussions

2023

Personalized AI bedtime story generator for children
557
Apr 2023 226 discussions
Create endless coloring pages for your children
258
Dec 2023 58 discussions
Simplify homeschooling with immersive STEM classes kids love
256
Aug 2023 30 discussions
Create a personalized audiobook for your child in minutes
237
Dec 2023 47 discussions
AI art creator for kids
231
Jun 2023 98 discussions

Frequently Asked Questions

Depends on what's declining. If volume drops but engagement rises, the market is maturing. That's often good for existing players. If both drop, the category may be dying. The quarterly breakdown on each page tells you which pattern you're seeing.

At least three. Two data points is a line, not a trend. We have five years of data for most categories, which is enough to distinguish real shifts from noise.

Current year launches compared to the same period last year. Positive means more products launching. Negative means the category cooled. Neither is inherently good or bad. A mature category with fewer but better launches is often healthier than one flooding the market with clones.

Launch volume drops but engagement per product rises. Fewer builders entering, but the ones that do find a more receptive audience. That's an opportunity signal. We flag it when we see it.

We report what happened. We don't predict. Five years of data shows patterns, but markets surprise people for a living.

Three common reasons. The market consolidated around winners. The technology matured and stopped generating new startups. Or builder attention shifted to adjacent categories. Usually it's a combination.

Volume without engagement is saturation. Engagement without volume is opportunity. Check which one you're looking at.

Kids market moves, weekly

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