Five years. 586 Community products. Every quarter analyzed. This page tells you whether the category is worth entering, worth investing in, or worth avoiding.
Five years of Community launch data. Volume, engagement, and the products that stood out.
Five years. 586 Community products. Every quarter analyzed. This page tells you whether the category is worth entering, worth investing in, or worth avoiding.
| Quarter | Launches | Avg Interest Score | Top Product |
|---|---|---|---|
| Q1 2026 | 17 | 139 | Tinkerer Club |
| Q1 2025 | 26 | 154 | OpenArt Consistent Characters |
| Q2 2025 | 27 | 74 | Tickup |
| Q3 2025 | 16 | 73 | Wibe for creators |
| Q4 2025 | 14 | 140 | ProblemHunt |
| Q1 2024 | 49 | 199 | Layers |
| Q2 2024 | 32 | 156 | Draftboard |
| Q3 2024 | 37 | 206 | Osmos |
| Q4 2024 | 23 | 146 | launching.today |
| Q1 2023 | 44 | 147 | Bluelearn |
| Q2 2023 | 43 | 113 | yesRamen |
| Q3 2023 | 41 | 152 | Wylo |
| Q4 2023 | 54 | 148 | Zenpreneur |
| Q1 2022 | 24 | 157 | Community Masters |
| Q2 2022 | 38 | 190 | Peerlist |
| Q3 2022 | 41 | 174 | Threado |
The Community category has been cooling over the past 5 years of tracked data. Total launches went from 163 in 2022 to 17 in 2026.
Average engagement ratio across all Community launches: 0.34. Products above that line tend to solve a specific, painful problem. Products below it often entered a crowded space without clear differentiation.
Community peaked in 2023 with 182 launches. That was 3 years ago. The decline since then could signal market consolidation, saturation, or attention shifting to adjacent categories.
Average engagement per product has risen from 0.33 in 2022 to 0.52 in 2026. That upward trend means the community is spending more time with each new launch. Either the products are getting better, or the audience is getting more selective. Probably both.
The highest-performing quarter was Q3 2024, with an average interest score of 206 across 37 launches. Osmos led that quarter.
260 B2B launches (44%) vs 326 B2C (56%) across the full Community dataset. The split is close to even. Community serves both business buyers and individual users.
2022: 163 launches. Average interest: 165. Average engagement: 0.33. Top launch: Peerlist (1,032 interest).
2023: 182 launches (+12% vs 2022). Average interest: 140. Average engagement: 0.29. Top launch: Wylo (696 interest).
2024: 141 launches (-23% vs 2023). Average interest: 183. Average engagement: 0.33. Top launch: Osmos (1,220 interest).
2025: 83 launches (-41% vs 2024). Average interest: 110. Average engagement: 0.44. Top launch: OpenArt Consistent Characters (902 interest).
2026: 17 launches (-80% vs 2025). Average interest: 139. Average engagement: 0.52. Top launch: Tinkerer Club (522 interest).
Launch volume dropped 80% year-over-year, but average engagement per product rose by 18%. Fewer builders are entering Community, but the ones that do are finding a more receptive audience. That's a textbook market gap signal.
At least three. Two data points is a line, not a trend. We have five years of data for most categories, which is enough to distinguish real shifts from noise.
Current year launches compared to the same period last year. Positive means more products launching. Negative means the category cooled. Neither is inherently good or bad. A mature category with fewer but better launches is often healthier than one flooding the market with clones.
Launch volume drops but engagement per product rises. Fewer builders entering, but the ones that do find a more receptive audience. That's an opportunity signal. We flag it when we see it.
We report what happened. We don't predict. Five years of data shows patterns, but markets surprise people for a living.
Three common reasons. The market consolidated around winners. The technology matured and stopped generating new startups. Or builder attention shifted to adjacent categories. Usually it's a combination.
Volume without engagement is saturation. Engagement without volume is opportunity. Check which one you're looking at.
Sum of all interest scores in the quarter divided by number of products. Simple average. We don't weight by category or product age.